There is one each of “Chance” and one “Community Chest” cards marked “Get out of jail free”. If you proceed to fail roll doubles for the third time, you must pay $50 immediately after failing to roll doubles the third time – you may then immediately proceed to take your turn, using the roll that was your third fail to get out of jail. If you fail to roll doubles, you must stay in jail. Starting on your next turn – that is, your next turn after you’d been sentenced to jail, you may roll the dice instead of paying the $50. If you do not want to pay the $50 bail, you may try to roll doubles to get out of jail. Now that you’re out, on your next turn – that is, your second turn after being sentenced to jail, you may roll the dice and proceed to take a turn. On your next turn – that is, your next turn after you went to jail, you may pay $50 bail to get out of jail. Get out of jail by doing one of the following:.Even though you pass GO, you do not collect $200. Land on the corner space marked “Go to jail” – Move your token directly to the space marked “In jail”.Even if you would have passed GO, you do not collect $200. Pick a card that reads “Go directly to jail” – If you pick a “Chance” or “Community Chest” card that reads this, your turn ends immediately and you must go directly to the space marked “In jail”.Roll doubles three times in a row – In this case, do not proceed to take your normal turn after rolling a third double in a row – your turn ends immediately and you must go directly to the space marked “In jail”.There are three possible ways to go to jail: When you’re done reading the card, return it to the bottom of the corresponding deck. If you land on a spot marked “Chance” or “Community Chest”, take the top card off of the corresponding deck of the space that you landed on. These cards may make you pay or collect money, or make you move to another space. Take a Chance or Community Chest card.Pass GO – Every time a player lands on or passes over the corner space marked “GO”, they earn a $200 salary.You must then make sure to have two houses on all the properties in that group until you are allowed to build a third house on any of those properties. This means that if you build a house on one of the properties in your color group, you must build one house on every property in that color group until you’re allowed to buy a second house on any of those properties. (The price to build houses and the extra rent that must be charged are printed on the title deed for that property.) Once you’ve built four houses on one property, you may replace the four houses with a hotel that you buy to raise even more money when someone lands on that property. If you have a Monopoly, you may start to build houses on any of those properties to charge more rent. Get a Monopoly – If you own all the properties in a colored group, you may charge double the rent for those properties.If you land on someone else’s property, you must pay them the rent printed on the title deed card for that property. Players who own property may collect rent when another player lands on a property that someone else owns. The banker in turn gives the player the title deed for that property. If you land on a spot with a colored stripe across the top, a railroad or a utility (Electric Company/Water Works), you may buy the property for the amount printed on the board. If you roll doubles during the game, that is, the same number shown on both of the dice, you may take your turn as normal then take another turn. Whoever rolls the highest number goes first, and play then continues clockwise around the board. To decide who goes first – have each player roll the dice. Each player will begin the game with $1500 divided as follows: Each player will get a mover to represent themselves as they move around the board. Remember that the chosen banker may also be a player in the game, but he must keep his assets as a player separate from that of the bank’s. This player shall be in charge of all money, property, houses and hotels still belonging to the bank. The rules are often argued upon, so here are the distinct features and rules of the game.
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